Below the API

Edition 01 — Engineering curriculum

Learn modern AI infrastructure

Deep technical courses on how inference systems, GPUs, the telemetry that watches them and the language they are built in actually work — from first principles to production.

04 paths 285 topics 5 levels

Learning paths

GPU Engineering

The GPU itself — what is inside the chip, how it is programmed, why it is fast, and how thousands are run together.

5 levels · 32 topics · ~27h 15m

completed
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Observability Engineering

Seeing inside running systems — metrics, logs, traces and profiles, then the GPU, token and cost telemetry that AI infrastructure adds.

5 levels · 30 topics · ~24h 25m

completed
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Go Engineering

Go from the first program to the runtime — how values sit in memory, how the allocator, garbage collector and scheduler work, and how to build AI systems in it.

5 levels · 37 topics · ~33h 5m

completed
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Agentic Engineering

Building systems where models plan, call tools and act — loops, context, evaluation and safety.

Coming soon

More coming

New paths are added as plain Markdown folders. Distributed systems for AI and networking for GPU clusters are on the list.

How the learning is structured

Every path runs through the same five levels. Each level assumes the ones before it and nothing else.

  1. 01FoundationsBuild the mental model.
  2. 02BasicUnderstand the core mechanisms.
  3. 03IntermediateLearn the optimization techniques.
  4. 04AdvancedStudy systems at production scale.
  5. 05ExpertDesign platforms and read the frontier.
  1. Start with fundamentals. No step assumes knowledge the path has not taught.
  2. Understand the system. Mechanisms are built in small Go programs you can run.
  3. Study the bottlenecks. Memory, bandwidth, queues — find what actually limits speed.
  4. Learn the optimization techniques. Each one is derived from the bottleneck it removes.
  5. Build real systems. Every path ends in projects, not quizzes.

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